FIST: HELL & HIGH WATER
A downloadable mission pamphlet
(MIC FUMBLING)- Is it on? Okay. Uh, hello FIST. I represent the township of Haugar, and well, one of our own- Elma, -has been abducted. A lot of people have- first it was livestock, then it was whole villages. There was a joint investigation... (SIGHS) The trail led them to currently disputed waters, and now nobody wants to touch the place. The island's got a history of wrecks, and nobody who's ever gone near it has come back- er, (COUGHS) we can offer hazard pay, of course-
HELL AND HIGH WATER is a mission pamphlet for FIST about rescuing a fishmonger from a forbidden island off the coast of the USSR-Norway border. The island in question is home to Castle Erlandborg: home to an ancient vampire, and for the past 30 years, his thralls. FIST must contend with ragtag seafaring cultists and the rising tide alike if they wish to snatch Elma Angstrom from the clutches of Captain Aalto.
During this dramatic & dangerous mission, players will encounter:
- ESCALATING DANGER - As the players investigate the island, keep track of the rising tides on a simple table to ratchet up the tension and guide the flow- or keep it open ended and give the players time to explore.
- NEW FOES - Details on a new minor enemy outfit- the Sanguine legion. The Sanguine forces have 4 unique npc statblocks, plus a pesky swarm of bats to fill out your secret caves with.
- A BLOODY FINALE - Face off against the Thrall-Captain of the Sanguine legion and his master in a cinematic three way standoff inside of a crumbling castle.
This mission was created over ~7 days for FIST JAM OPS V, because I thought "an island is a forbidden zone, right?". Mal Peters drew the cover art, & the Castle Erlandborg artwork was made with public domain/creative commons images.
Updated | 1 day ago |
Published | 5 days ago |
Status | Released |
Category | Physical game |
Author | METAGOSSIP |
Tags | cold-war, fist, OSR, rules-light, tabletop-role-playing-game, Tabletop role-playing game, Vampire |
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